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Book no.1

WORLDBUILDING & GAME DESIGN

Sacrament (2022)

Primary Worldbuilding & Narrative Design. Placeholder Cartography. In development.

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Open-world dark fantasy FPS. Set on the eve of a tyrannical cult's final ascension, take on the role of the arch-bishop's disowned and murdered child. Explore a cruel colony that clings to the bones of a dead and floating titan. Dismantle your authoritarian overlords from the inside. Seal the mouth of hell before it can spew forth an apocalypse.

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Glimmer's Rim (2021)

Design, Writing, Layout & Soundtrack.

 

Hyperwierd hexcrawl on an island where the sea hides all her secrets. A systemless TTRPG adventure that was part of Kickstarter's Zinequest.

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Elementa (2021)

Worldbuilding, Short Fiction & Procedural Name Pool.

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Fantasy RPG on a shattered world.

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Untitled Superhero MMO (2021)

Character Background & Worldbuilding.

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The House Of Shallow Corners (Ongoing)

A TTRPG gaming blog where I flesh out ideas. Updated sporadically.

COMICS

Dark Dawn (2019)

Dark fantasy anthology set in the world of HEAVY SUN.

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Idle Worship (2018)

Apocolyptic Comedy about an inept demon summoned to call forth the end times.

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Fade (2017)

Cyberpunk Short set on a lunar slum.

PROSE & SCRIPTWRITING

Yellowing Season (2022) 

Pilot script for a dark fantasy procedural drama set in pre-revolutionary Boston. 

 

Horizon Calling (2021) 

The first installment in an epic Historical Fantasy universe, ghostwritten to client specifications.

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Book no.2
Book no.3
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